Ghosts of Hogwarts
- Date
- 2015
- Context
- personal
- Categories
- Cross Reality (XR)
- Tools and skills
- UX design, Unity, 3DS Max, Oculus
This VR experience with the Oculus DK2 has been made with Unity 5 and 3DS Max. Extracting the models and textures from the Electronic Arts video game Harry Potter 5, I recreated a large part of the place. I redesigned the whole ambiance of the castle at night, placing lights, sounds and musics from the movies everywhere and make it reacting to the user presence. I tried to imagine a new way of carrying on the magic of Harry Potter world and experiencing the narration differently with Virtual Reality. ProtoAwards 2015 in Best Student Experience category

Interactive experiences and repositories
Media and documents
Images are shown as lightweight previews. Videos and documents open when selected.
- Ghosts of Hogwarts - media 1https://www.youtube.com/embed/ds1BNBdzONQ
Ghosts of Hogwarts - media 2image/galeriehd/hp_01.jpg- Ghosts of Hogwarts - media 3pdf/CreativeDeck_02.pdf
Ghosts of Hogwarts - media 4image/galeriehd/hp_02.jpg
Ghosts of Hogwarts - media 5image/galeriehd/hp_03.jpg
Ghosts of Hogwarts - media 6image/galeriehd/hp_04.jpg
Ghosts of Hogwarts - media 7image/galeriehd/hp_05.jpg
Ghosts of Hogwarts - media 8image/galeriehd/hp_06.jpg
Ghosts of Hogwarts - media 9image/galeriehd/hp_07.jpg