Ghosts of Hogwarts

Date
2015
Context
personal
Categories
Cross Reality (XR)
Tools and skills
UX design, Unity, 3DS Max, Oculus

This VR experience with the Oculus DK2 has been made with Unity 5 and 3DS Max. Extracting the models and textures from the Electronic Arts video game Harry Potter 5, I recreated a large part of the place. I redesigned the whole ambiance of the castle at night, placing lights, sounds and musics from the movies everywhere and make it reacting to the user presence. I tried to imagine a new way of carrying on the magic of Harry Potter world and experiencing the narration differently with Virtual Reality. ProtoAwards 2015 in Best Student Experience category

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